The Latest ESO News, Articles, Builds and Guides

ESO Live January 19: Systems & Combat for Update 17

This Friday, we'll be joined by ESO's Lead Combat Designer Eric Wrobel and Systems Designer Chris Balser to have a deeper look at the Outfit System, Home Storage system, Level Up Advisor, and Skills Advisor. In addition, we'll have an in-depth discussion about some of the combat and balance changes coming to ESO in February. We'll be answering your questions throughout the show, and will have some exciting giveaways as well. Be sure to join us at 11pm GMT (with better hardware than last week!) on Twitch or YouTube for an action-packed show. See you then! ...
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/ Community News, ESO Live, News

Dragon Bones – Fang Lair Preview

Something stirs within the ancient halls of Fang Lair. Something thought long dead. Something monstrous. Explore the first dungeon in Dragon Bones, The Elder Scrolls Online's next DLC game pack, and uncover the terrifying machinations of the necromancer Orryn the Black! An Old Foe Reborn The powerful necromancer Orryn the Black has discovered the long-abandoned Dwarven ruins of Fang Lair. The cunning mage seeks neither treasure nor fame, but an ancient legacy lost for centuries. Deep within the halls of the ancient city lay the bones of the great dragon Thurvokun, who claimed the site as his own millennia ago ...
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/ DLC, News

Dragon Bones DLC: New Dungeons, Item Sets & Collectibles

Fang Lair and Scalecaller Peak are 4-Player Dungeons which can be reached via Bangkorai and Stormhaven respectively. Fang Lair’s entrance is in northern Bangkorai, north of the Troll’s Toothpick delve. Scaelcaller Peak’s entrance is in North-Eastern Stormhaven, north of Wind Keep Wayshrine. Both Dungeons include a Normal version in addition to a challenging Veteran version. You can obtain unique item sets, including two new Undaunted Monster Mask sets, only available within the Dungeons. Fang Lair Fang Lair was once a large Dwemer mine. Their glory however was laid low by the Dragon Thurvokun centuries ago. The Dragon used the Dwarven ...
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/ DLC, Guides, News, Patches

Dragon Bones Patch Notes Part 3: Combat & Gameplay Updates

General Area of Effect abilities now deal full damage to all targets hit, instead of having a damage penalty after hitting 7 or more targets. Secondary effects from those Area of Effect abilities (snares, stuns, etc.) are still capped at 6 targets. We want to encourage more tactical group play where players are encouraged to spread out instead of stacking in a tight ball. We’re still evaluating this aspect of AoE caps, and will make adjustments in the future as necessary. Cast Time & Interrupts We’ve updated the rules for interrupting cast time abilities to provide a better opportunity for ...
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/ DLC, News, Patches

Dragon Bones Patch Notes Part 2: Fixes & Improvements

General Fixed a number of animation memory issues causing some NPCs to blink in and out of existence. Factotum bards no longer run away like other dynamic humanoids, what with their flappy flailing arms and all. General Rubble piles and switches found throughout Clockwork City will now make appropriate noises. Monster Abilities Kagouti Fabricant: Stamp no longer appears to impact targets that dodge or otherwise avoid the attack. General Fixed a number of VO/text mismatches within quests, typos, and spelling issues in the quest tracker. The NPC Virurarie will no longer appear in two places. The Precursor has learned his ...
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/ DLC, News, Patches
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