Factions are organizations vying for control of Tamriel, money, power, or to accomplish any other number of goals. Many factions are joinable, with a variety of benefits for doing so. A player can be a member of multiple factions at the same time.


The Alliances are the three primary factions in The Elder Scrolls Online. Every player must swear allegiance to one of these factions during Character Creation, and this allegiance cannot be changed without starting a new character.

  • Aldmeri Dominion — A newly-formed alliance led by Queen Ayrenn that seeks to reestablish Elven custodianship over Tamriel.
  • Daggerfall Covenant — A feudal alliance led by High King Emeric that seeks to restore the Second Empire and secure trade opportunities.
  • Ebonheart Pact — A militaristic alliance led by Jorunn the Skald-King, united in its purpose to ensure the territorial integrity of its people.


There are a number of lesser factions and guilds that a player can join, which are neutral among the three alliances and have bases in each of them.

  • Dark Brotherhood — A guild made up of assassins and murderers, serving Sithis and the Night Mother.
  • Fighters Guild — A mercenary force that performs a variety of services for those who can purchase their services.
  • Mages Guild — A guild dedicated to providing a magical education to its members while providing certain services to the public.
  • Thieves Guild — A secretive guild dedicated to professional thievery.
  • Undaunted — A group of dungeon-delving adventurers.

In addition to these NPC guilds, players may also join up to five player guilds, which use the same name but are a vastly different system.

Battlegrounds Teams

As part of the Battlegrounds PvP system in The Elder Scrolls Online: Morrowind, players must choose one of three teams to fight for:

Other Joinable Factions

Although you may be offered membership of these minor factions as part of their related questlines, joining confers little to no tangible benefit.

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