Magicka DK – Sustain and Flame Lash nerf

The Latest ESO News, Articles, Builds and Guides Forums General Discussion Magicka DK – Sustain and Flame Lash nerf

This topic contains 13 replies, has 7 voices, and was last updated by Zybelle Zybelle 2 weeks ago.

  • Creator
    Topic
  • #7173
    gotti2guns
    gotti2guns
    Participant

    Dev Notes v3.3.2 03.2018

    Flame Lash (Lava Whip morph): The Power Lash attack from this morph now has a 3 second cooldown.
    Lava Whip: This ability and its morphs no longer have a cooldown when they can set the enemy target Off Balance. Striking a stunned or immobile enemy will always set them Off Balance.

    What are your thoughts? Will you continue to grind it out, or move on to better builds?

    Such a popular skill to screw with , but I feel the Dev’s introduced a lot of these nerfs to save the, and already, “nerf it” conversations for the Zaan Monster Set.

    #longlivetheMDK

Viewing 13 replies - 1 through 13 (of 13 total)
  • Author
    Replies
  • #7174
    kilnerdyne
    kilnerdyne
    Keymaster

    PvP? No idea about PvP but this won’t change anything in PvE. Magicka DK and Templar might return one day to the meta but they’ve unfortunately no place in a raid atm.

    #7178
    gotti2guns
    gotti2guns
    Participant

    Totally agree with raid! My DK has been fine in battlegrounds and dungeons. I just get a little irritated with others who think just because a DK gets nerfed other classes should too.

    Adjusting your approach and becoming open at finding ways to compensate for these changes are what makes a good (adept) player. I surly will not give up on my DK, and I hope others don’t as well.

    #7179
    gotti2guns
    gotti2guns
    Participant

    P.s – the text chat is already consistently spammed with folks calling for the nerf of the Zaan set to the point of complete annoyance, could you imagine if the DK’s sustainability was the same and we were all running around Cyrodil in close melee fashion with it…?

    #7180
    Sarah
    Sarah
    Participant

    Mag dk is melee and doesn’t have the damage to claim a stam spot. For pve it’s not gonna change much.

    #7200
    MiraakNL
    MiraakNL
    Participant

    the Mag DK has enough damage this patch to claim the spot ๐Ÿ™‚

    #7220
    Wambo
    Wambo
    Keymaster

    Pics or it didnt happen ๐Ÿ˜›

    This is pretty interesting, but might not be viable for all trials.
    https://tamrielfoundry.com/articles/magdk-reborn-dragon-bones-raid-build/

    • This reply was modified 3 weeks, 6 days ago by Wambo Wambo.
    #7266
    MaxTM
    MaxTM
    Keymaster

    i mean people are gonna hate me for this but the sad truth is:

    a) it’s not consistent “high dps”
    b) “high dps” in this case is still ~10-15k below StamDPS

    #7265
    MaxTM
    MaxTM
    Keymaster

    i mean people are gonna hate me for this but the sad truth is:

    a) it’s not consistent “high dps”
    b) “high dps” in this case is still ~10-15k below StamDPS

    #7293
    gotti2guns
    gotti2guns
    Participant

    yeah stam dps can wreck a group of MDK’s quickly if unless you trap em and blast em.. is what I “try” to do at least.. LOL

    #7294
    gotti2guns
    gotti2guns
    Participant

    PvP speaking ….RATrap, Blockade, burning embers, lash (whats left of it lol), and finally force pulse… if it even takes the full rotation… spell spammers (aka gankers) however have no chance against a dps stam build (in my opinion)

    #7295
    gotti2guns
    gotti2guns
    Participant

    amen

    #7421
    MiraakNL
    MiraakNL
    Participant

    Dunmer magDK drain only

    http://prntscr.com/j27uu4

    #7427
    Zybelle
    Zybelle
    Keymaster

    what about 6M dummy parse? fight on 3M dummy is too short to test your sustain

    • This reply was modified 2 weeks ago by Zybelle Zybelle.
Viewing 13 replies - 1 through 13 (of 13 total)

You must be logged in to reply to this topic.